64 players, 60 fps confirmed, expect 30 FPS, 24 players, kinda-HD for X360 and PS3 – Commo Rose Confirmed game modes:
Squad Deathmatch, Conquest, Rush, and Team Deathmatch (at least 2 new game modes will come, but some from BF3 will be dropped; implied 7-10 game modes total)
Hardcore mode Ammo is magazine-based, not “pool”-based In-game VOIP No Battle Recorder; can rely on built in XB1 and PS4 recorders Practice mode/tutorial mode for vehicles Better Battlelog integration for consoles USMC, Russia, and China factions
Powered by the advanced technology of DICE’s proprietary Frostbite™ 3 engine, Battlefield 4 offers players a glimpse into the future of interactive entertainment – a future that is more human, dramatic and believable than anything before it.
Players will learn how to work together in both the Campaign and Multiplayer, issuing squad orders and comparing achievements in both experiences.
Adventure and Competition will unfold through a series of beautifully crafted locations constructed with some of the best art and sound design in modern shooters.